Fallout shelter luck 1710/20/2023 ![]() I have found it useful to send out characters that are not at a high level with a sweet gun and load them up with stimpacks and good armor and allow them to explore until their stimpacks run out, this is particularly useful when you want to lvl and individual quickly and I have found that the cost to revive them ( if you forget to monitor them) is low because they are at a lower level. Overall it is best to have a well rounded special character exploring (as it says in the game) and a higher level character corresponds to more health in general. Got a Objective of 'Raise the Luck of 2 dwellers' how do I do this Once you get enough Dwellers, you can build a Game Room. Welcome to Nukapedia s portal dedicated to Fallout Shelter Fallout Shelter is a mobile phone game made by Bethesda Softworks, released after their E3 Showcase in June 2015. What has been said about endurance, strength, and luck are true in my experience. In fact, if possible you'll want to tmax END at level 1), once dwellers start reaching that value, equip them +END gear and send them to the wastes with 25 stims and maybe a couple of radaways (at 10+ END they won't need them, just in case). ![]() I assume that charisma impacts the frequency of encountering non violent scenarios that give you xp ( like when you patch up a run away slaves leg.) Intelligence/perception may also play a role in your ability to defeat harder enemies, like murlocks without taking much damage if any at all. Before anything else, train END to 10 (the lower the level they start training the better. 17- Vault 420 Fallout Shelter Vault Save. Each mod can be enabled and disabled as you like. ![]() I have a hunch that agility improves your chance of escaping unscathed from a tough battle ( particularly the longer you are out in the wastes). This mod removes game limitations as well as makes some things happen faster. ![]()
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